Alexander Laheij
Alexander Laheij
Environment Artist
Breda, Netherlands

Summary

I've always been enthusiastic and passionate about playing and making video games.

My main focusses are Maya, Substance Painter & Designer and ZBrush.

I have a good understanding of the tools and processes and understand the standard pipeline of high-poly & low-poly modeling, baking, and texturing according to PBR values.

I keep an eye on the details (where they should and should not be placed), proposition, scale, and composition, which are vital for a good environment. I got experience implementing assets in UE4 and Unity and a basic understanding of making procedural art with UE4.
My drawing and concept art skills can convey ideas.

I work hard and push myself towards improvement at every opportunity.
I love a good challenge and always search for professional feedback.

I want to help make outstanding worlds! :)

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Skills

3D ModelingDigital SculptingTexturingWorld BuildingPBR TexturingTexture Baking3D Art3D

Software proficiency

Maya
Maya
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
Photoshop
Photoshop
ZBrush
ZBrush
Unity
Unity
Marmoset Toolbag
Marmoset Toolbag

Experience

  • Environment Artist at StickyLock
    Etten-Leur, Netherlands
    June 2020 - February 2021

    Temporary Contract

  • Environment Artist at StickyLock
    Etten-Leur, Netherlands
    January 2020 - June 2020

    Internship