I enjoy working with 3D art for games and real-time environments, with a focus on props, environments, and world-building.
This profile shares a small selection of finished 3D work, shaped by an interest in digital spaces and interactive worlds. I primarily work with Maya, Substance Painter, and Unreal Engine, and use this space to present projects as I continue learning, experimenting, and refining my approach to 3D creation.
Alongside the creative side, I value clear communication and collaboration. I appreciate thoughtful feedback, enjoy discussing ideas, and like working in a structured and approachable way. I’m motivated by creative challenges and the process of building engaging digital spaces.
Temporary Contract
Internship